Legend of the Skyfish APK
Version 1.5.8 - com.crescentmoongames.skyfishcrescentmoongames,skyfish,adventure,legend
APP Information
Download Version | 1.5.8 (34) |
Apk Size | 135.60 MB |
App Developer | Crescent Moon Games |
Malware Check | TRUSTED |
Install on Android | 4.4.x and up |
App Package | com.crescentmoongames.skyfish.apk |
MD5 | 5e9f193693fba61279c430da8538d75e |
Rate | 3.8 |
Website | http://www.crescentmoongames.com |
Table of Contents
Download Legend of the Skyfish 1.5.8 APK
App Description
Legend of the Skyfish is crescentmoongames,skyfish,adventure,legend, content rating is Everyone (PEGI-3). This app is rated 3.8 by 10 users who are using this app. To know more about the company/developer, visit Crescent Moon Games website who developed it. com.crescentmoongames.skyfish.apk apps can be downloaded and installed on Android 4.4.x and higher Android devices. The Latest Version of 1.5.8 Available for download. Download the app using your favorite browser and click Install to install the application. Please note that we provide both basic and pure APK files and faster download speeds than APK Mirror. This app APK has been downloaded 4857+ times on store. You can also download com.crescentmoongames.skyfish APK and run it with the popular Android Emulators.
A HAND-PAINTED ADVENTURE WITH A UNIQUE WEAPON: A FISHING POLE!
App ChangeLog
- Minor bug fixes
App Screens
Apk scan results
Apk Scaned By TotalVirus Antivirus,com.crescentmoongames.skyfish.apk Was Risky.Detected 1 From 55 Scan. Scan Stats:harmless:0|type-unsupported:11|suspicious:0|confirmed-timeout:0|timeout:0|failure:0|malicious:1|undetected:62| Name: SHA-1:51692188b964150f8ccdfb22c2ce764af04e655b SHA-256:37a4fa1e32943a65d7be398fefc563707ff5f087e3d44fa1f233c5c439426fd7 SSDEEP:786432:VuDopjFI0OiKkkPw80+0EC1nIk3/LN+4UHhpnA7whEbAORG7MRv1BA21d:48p1K3w8jmnh3TN+4O71Pc7X File type:Android Magic:Zip archive data File size:45197078 Uncompressed Size:133364200 Contained Files :83 Contained Files By Type:xml:4,map:3,MF:1,RSA:1,dat:2,dex:1,so:16,ini:1,SF:1,png:26,
Aaron Howard
I played for 10 minutes and that was enough. Controlling the fishing line and hook is absurd and way too frustrating. I don't want to play a game that feels like a panic attack. Nice graphics. What a shame!
hi there
Having played through the first ten levels, I can honestly say this game presents itself extremely well, and each level is a joy to explore and solve. However, as many have said, the controls are clunky and it is difficult to pull off what you want to do with ease. With how the levels are laid out, a little targeting forgiveness with the hook would be very welcome, as well as an indicator for where enemies will land once hooked. Not only that, but the option for a static analog pad (as opposed to one which centers itself where your thumb is planted) is something I personally prefer. I've taken damage several times because Red Hook wasn't moving the way I expected her to. Speaking of movement, Red Hook does not need to be allowed to slide so freely while pushing statues; a temporary dead zone perpendicular to the push direction would ameliorate this. Though I complain about the controls, don't let them deter you from purchasing this game. I got it for free, and I wish I had paid money.
D L
Could be a good game. Graphics are good and there appears to be a storyline but can't get past the controls. The movement pad is floating: whereas this can be good in other games, this pad floats around the screen as your finger moves on it; so staying in a consistent direction becomes hard. The rod control is also far too sensitive but requires pinpoint accuracy for some enemies. Finally, movable obstacles, due to the floating pad partially but also because of programming,are too unsteady. Pushing one direction often leads to the item veering off to one side making it very difficult to continue.
nino brouwers
This game has an interesting concept and great art. But tge controlls are just killing it for me. I stopped playing after level 3 because of it. Gonna download it again in a month or so to see it has had any improvements. I hope there will be an option to lock the joysticks since I personally swipe quite far away from the joypad to have better accuracy however since the joystick follows my finger it is really hard to move accurate.
Sourbelly
I'm playing this on my Nvidia Shield TV and while the controller works for the base movements I'm unable to select the settings cog or change any of my items. I'm not sure if this is by design or a bug. I can't even continue past the first few levels because as soon as I get the better pole, every time I try to start a new level, it asks me to select what gear I want to use. I can only give this thing 2 stars until this is fixed.
Graham Hamer
Developer quickly responded to fixing an issue with the pixel 2 XL. Really enjoyable game and has me hooked... pun intended. The controls are good but could be better, especially with the characters physics. Such as allowing the character to continue moving alongside the edge instead of just stopping - this is quite frustrating when your trying to navigate through a narrow area where timing is key.
madda. roo
When you can't assess whether something's a feature or a bug, it's a bug. There are enough here to test your patience. There was no question to me that the random number of remaining life force hearts displayed were unintended -- and frustrating! Controls can be iffy, inexact, and sometimes "slippery". Gameplay can become repetitive/tedious after not too long. It's nice to look at though.
Brennan Campbell
The game itself seems promising at first and is even enjoyable, but you quickly realize that you are in for a long, tedious ride. The progression of the game lacks depth, and upon reaching the second world, I was already sick of doing the same thing over and over... only to realize that the levels in world 2 are twice as long and tedious. Still in world 2, don't know if I'll ever make it out...
condorX2
The controller and the game is quite fluid, you just need patience and have a bit of dexterity to time your movements to get through a door while arrows are shooting right through it. Maybe I expect to much but it get repetitive after the forth stage lol. The story of this game is kinda counter-productive because I believe the Sky fish is actually a symbol of good by telling us not to over fish. Destroying the wooden statue is symbolized abolishing regulations? Maybe I overthink things lol. I should take my time and play one stage a day to keep the challenge fresh. Cheerios
Mike R.
This is a very beautiful game (reminiscent of Song of the Sea) that is unfortunately let down by feeling sluggish (it's for an older version of Android but the loading, animations, and walk screen all conspire to make it feel extra 'slow') as well as feeling patronizing easy. I recognize that this might be to allow young players to play without feeling frustrated but the difficulty level and repetitivenes makes for a dull game for non-children.